We’ve seen this game, along with the figures, in various forms for about a year now, and it’s great that Grindhouse finally decided to officially release it as a game following their delay last year due to the release of Space Hulk.
The result looks pretty good. You get a quite heavy box which is full of heavy-duty card – both board and playing pieces. Along with this you get two sets of cards for the game, a rulebook and a couple of QRFs, and 3 dice.
The artwork on the playing pieces, board and in the rulebook is really nice, and the overall presentation is very high.
My only disappointment at this point is that the board is fold out, double-sided, rather than being modular, so the scope for playing different scenarios could be limited.
Although the card playing pieces are very nicely produced, it’s obvious that the game will greatly benefit from the use of figures (in much the same way as Hour of Glory) – so the purchase of the starter kits for both sides was inevitable.
One added bonus for all you Secrets of the Third Reich fans is that with the release of the Doomsday supplement for the original rules, all the miniatures that are used in Incursion are now fully playable in the base miniatures game.
This new 80-page supplement contains new scenarios, some rules changes, plus additions to army lists for US, British, German, Russians and Partisans – and as I said, includes stats for the Lucky 7th APE Platoon and the German SWD from Incursion. Fantastic artwork again throughout this book – well worth checking out.
I’m hoping to get Incursion onto the table in the next few weeks: look out for in-depth reviews of both of these products on the podcast in the not-too-distant future.