It has been pointed out to me on the Ex Illis message boards that during my review of Ex Illis in Episode 70 of the Podcast, I perhaps somewhat understated some of the complexities of the game.
Whilst it is true that you actually need very little knowledge of the rules to actualy play the game, having a decent knowledge of what is actually going on is always going to help – and there are factors being taken into account that you may not be aware of.
Take melee, for example. This is perhaps the most complex part of any game – and Ex Illis is certainly up there when it comes to rules complexity…taking into account such things as type and speed of various weapons (much like in ‘old style’ AD&D combat), and at least half a dozen other factors.
However, rather than me try to explain it, take a look at the Ex Illis wiki page on melee – you may be surprised at the level of detail actually being represented in the game, and it makes for an interesting read.