More Flames Above the Falklands

You may remember a few weeks ago, I talked about an air combat game we played at Scimitar Wargames Group to commemorate the 30th Anniversary of the Falklands War?

Well, the guys played it again during May, but in the mean time, Andy had pretty much finished the playing area, and I wanted to show you some photos as it actually looked pretty impressive when everything was in play.

Some people have asked about the game itself – the rules are pretty straight forward, but it’s one of those games where everything is happening at once – so you have the Argentine player launching air raids on the landings in San Carlos Water, whilst at the same time Super Entendards are flying missions against the main Task Force.

The British player is flying CAP against air strikes, whilst launching raids of his own against various airfields in order to reduce the number of aircraft the Argentine player can put in the air each turn – plus the British player is trying to land troops and set up air defenses etc.

So, the game has an ‘everything but the kitchen sink’ approach to the air war, but is actually rather fun to play – especially when done so on a layout like the one below…

2 Comments on More Flames Above the Falklands

  1. Marcus Wheeler // July 10, 2012 at 22:23 // Reply

    Interesting. I have played a few games of Thud Ridge and painted up substantial forces. I already have the harriers for this and i have made a sea hex mat. I might try doing this on the reverse of the mat, although i had planned using iof for a space mat. Dilemma’s. 1/600 air is easy to get into for minimal expenditure. I’m thnking of doing an iran Iraq war project next year including ground forces, but it would need rules to match the elegant simplicity of these.

    • Marucs

      Yes, I have lots of stuff for Thud Ridge myself – going for the carrier-based options as I’m a USN fan (blame it on watching ‘Top Gun’ at an impressionable age!)

      We have played Iran-Iraq war in 1/600 scale using Oddzial Osmy models for the land elements. We’ve been playing using Cold War Commander, which are OK as a set of rules, but I’m becoming increasingly dissatisfied with them.

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