Meeples & Miniatures – Episode 154 – Interview with Sam Mustafa

Download Episode 154

Welcome to Episode 154 of the Meeples & Miniatures Podcast

ep 154 logo

From Grande Armee to Blucher…and beyond

In this show, hosts Neil Shuck and Mike Hobbs are joined by rules designer Sam Mustafa, to chat about his rules and his approach to gaming and rules design. We also discover what he’s currently working on…which may come as a surprise!

We hope you enjoy the show

4 Comments on Meeples & Miniatures – Episode 154 – Interview with Sam Mustafa

  1. mcdouglas2015 // September 16, 2015 at 13:36 // Reply

    Great show chaps, very interesting to hear from Sam Mustafa at last. Looking forward to seeing more about Aurelian – did he really say “no dice”?? I like the idea of character progression (a la Longstreet) and the campaign setup this would lead to, so I was a bit surprised, as I think Mike was, that there would be no rules relating to sieges. While I wouldnt necessarily want to have a game that was literally just a siege, I think for a campaign it would be essential to factor in the capture of towns and cities as this was often the objective of a campaign anyway. First thought was that it might be possible to teleport in rules from one of the old boardgames which featured them, such as The Crusades by SPI. Further investigation required, if you can think of any other games that featured a relatively simple way of resolving sieges then do shout.

  2. This episode certainly cost me a fair chunk of money: Maurice, Blucher, plus cards.

2 Trackbacks / Pingbacks

  1. Interview With Sam Mustafa | The Wargames Website
  2. Aurelian now available | Meeples & Miniatures

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: