Meeples & Miniatures – Episode 239 – Gaming Review of 2017

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Welcome to Episode 239 of the Meeples & Miniatures Podcast

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As we enter 2018, the Meeples crew get together to talk about what their Top 5 favourite games of 2017. As well as counting down our favourite games, we also talk about our favourite miniatures, best gaming experiences and reveal our biggest gaming disappointments of last year.

We hope you enjoy the show.

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9 Comments on Meeples & Miniatures – Episode 239 – Gaming Review of 2017

  1. Tim Thompson // January 10, 2018 at 14:48 // Reply

    An interesting debate as usual. One comment that made me raise an eyebrow was both Neil and Mike Hobbs seeming to suggest that traditional wargaming was all about one-on-one and so, if there were more than two people, they needed a board or card game. My club for the last nearly 30 years has been the NEWSmen (Newmarket and Ely Wargamers) and we play mostly traditional figure wargaming but generally in games with two or more players per side. The club started with half a dozen of us meeting at one person’s house and all playing one game. This spirit has continued over the years and makes the games very inclusive with less room for anyone getting too gamey (they will be ridiculed into better behaviour). Not all rules work well with more than one a side but many do. Can I suggest (without excessive arrogance) that you expand your horizons on what a figure wargame might be? I always prefer a multi-player game if possible.

    • Thanks for your comment Tim

      As you pointed out – “not all rules work well with more than one player a side, but many do”. Those games where forces have multiple commanders, each with their own force, are probably the easiest to do this with , others need adaption.

      At this point in time, we haven’t really sat down and discussed as a group what we want to do with ref to miniature games – I suspect we could play something like Big Chain of Command quite easily – it will just take a bit of organising, and tbh at the moment the boardgame format that we are using is less hassle to sort out, especially when you are pressed for time of an evening.

      However, I will try and organise a ‘proper’ wargame between the four of us and let you know how we get on.

    • Hi Tim
      you do make a good point and when myself and my mates meet up we do often play large multiplayer wargames.it’s just we find that boardgames are easier to set up and play so that’s what we end up normally playing

      big multiplayer wargames tend to end up as a treat that we look forward to instead a normal game (if that makes any sense)

  2. S P randell // January 11, 2018 at 10:14 // Reply

    @ Tim, I took there comment as needing more time when playing a wargame with 3+ players, whereas a boardgame is easier to fit into a working week gaming night. Not that they dont play multiplayer wargames.
    Thanks for quoting my tweet MikeW!
    One thing to mention about longevity of app moderated games, is have you heard of Valkyrie? Its an app on Steam (android in the works) for fan made content.for MoM and Descent. So as long as their is a vibrant community around FFG’s games then the risk that FFG will not release new material or abandon the app is minimized. Much like NeverWInter Nights on the PC back in the day, the volume of fan made material far outstripped the official releases.

  3. Just finished listening to the podcast on the way home from work. I’ve been thinking and scribbling along the same lines regarding app driven games. Here’s an excerpt:

    Fifteen years from now will I be able to pull Mansions off my shelf and play it? This is the first game in my collection that will be fully at the mercy of a company’s willingness to support it. I’m sure that when Mansions gets mothballed a “Keeper” pack of some kind will be released allowing a player to run the game for the other player investigators. Like our hosts, that’s something I’d like to have available now.

    Mansions is basically a subscription service game that requires regular expenditures to get the most out of the product. Unlike most other games you can’t binge on Mansions non-stop for 10 gaming sessions in a row. You’ll simply run out of scenarios and there’s only so much fun to be had when the game changes rooms around during subsequent playthroughs. The central mystery remains the same and once it’s solved a lot of the “wow factor” goes out of the scenario. There are a total of 13 scenarios released to date. I’ve played all but two at least twice and beaten them. There’s a lot of replayability in a Mansions box but it falls far short of the number of plays you’d get out of Imperial Assault or many other games. For example, the base set of IA offers 11 missions, minimum. MoM is at 13 including base set, 1 small box, 1 big box expansion and a couple of one off in app purchases.

    Less value for money no matter how you slice it.

  4. If Mikes concerns about the Mansions of Madness app becoming unsupported are that it would no longer work, can I just point out that you don’t need an internet connection for it to work. I know as I have poor Mobile coverage and always run the PC version off line as I don’t like Steam. Therefore, so long as you’ve downloaded it, even if FFG stopped supporting it, it would still work. However, that still leaves Sean’s point above about lack of scenarios.

  5. Good thoughts Magpiegamer. Perhaps though, for the average non-techie, the realistic shelf life of a non-supported/updated tablet app is a year or two before the OS will no longer run it properly. For a premium product like MoM, luddites like me who expect things to just work forever (like my paper rulebooks do) might be disappointed by having to run an app that grows increasingly fussy a couple of years down the road.

    The fact that these kind of calculations – taking into consideration the lifespan of an app and forward compatibility issues – factor into a board game purchase decision at all is the crux of the issue me thinks.

  6. Just a note about the comments on Star Wars Legions, there being no need for such a game. Please visit the Fantasy Flight Games Website and you will see that Star Wars Imperial Assault and all of it’s associated expansions are listed as Not Available. They are also not listed anywhere as reprints in upcoming products.
    I am wondering if Legion is going to replace Imperial Assault. I haven’t called to ask yet but will.

    • I hadn’t noticed that.
      Mind you, didn’t they just issue a load of reprints for Imperial Assault?
      Given the amount of effort they have spent on the game, plus having just released the app, I would find it strange if they just stopped.
      Having said that, they are obviously keen to promote their new Star Wars minis game, and as such, they would possibly not want ‘distractions’ from Imperial Assault…
      Well worth keeping an eye on

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